Rules from the game script
How to play Seedle.io
Nobody on the official site walked me through a turn, so I read the game script and then placed a hand myself. Harvest locked the board. That is the rule I remember first.
A single turn
- Open seedle.io. The day's hand is already dealt, up to nine tiles.
- Place crops and boosters on the 3×3 grid. A rock cell is not available.
- Press Harvest. The score and grade appear, and I cannot undo the placement.
Base yields I could name
These base yields were in the app bundle on 30 September 2026. The day's catalogue still decides which crops appear. Potato, strawberry, pea, carrot, bamboo, peach, lettuce, rice, tomato, and mushroom are in the code, but their base numbers were not in the short list I extracted, so I am not inventing them.
| Crop | Base yield |
|---|---|
| Corn | 14 |
| Chilli | 6 |
| Pumpkin | 6 |
| Sunflower | 7 |
| Clover | 3 |
| Berry bush | 8 |
| Cactus | 24 in the script; I have not reconfirmed it in a live harvest |
Boosters and crop effects
- Sun doubles a row. Moon doubles a column.
- Beehive adds 8 to an adjacent sunflower or berry bush.
- Rain adds 10 to adjacent crops and subtracts 10 from a cactus.
- Fire adds 10 to an adjacent potato or corn.
- A sprinkler next to rice adds 8. Pumpkin's center bonus is 18.
- Chilli doubles an adjacent crop. Clover multiplies sides and above by 3.
- Peas in a row add 14 to crops in that row. A mushroom with no adjacent booster adds 15.
- Lettuce crowding subtracts 6 from a neighbor. Cactus crowding subtracts 4.
Source: seedle.io app bundle. Effect names and the numbers above were read from the script on 2026-09-30, not from a strategy wiki.
Questions I keep getting
Can I replay a bad placement?
Not after Harvest. The game treats the submission as final. I plan the grid before I press it.
Do the same crops show up every day?
No. The catalogue is dated. A booster that was perfect yesterday may not be in today's hand.